1
|
Story and Asset Writers: Why Everyone Loves Story and Asset Writing |
![]() |
Many people love story and asset writers and have greatly benefited from them. Do you know why everyone loves them? Find out in this well-researched article.
There are several reasons why everyone loves story and asset writers; they make the stories...
Author: Janet Kathalu |
|
|
2
|
How To Find the Right Game Producer for Your Gaming Company |
![]() |
Most people don't know what to check when hiring a game producer. It would be best if you were extra careful when hiring one; hiring the wrong one could be the worst thing you can ever do to your game. In this article, I want to guide you in finding ...
Author: Janet Kathalu |
|
|
3
|
What Are the Functions of a Story and Asset Writer in Game Development |
![]() |
Hiring a story and asset writer requires you to know their functions, so you can know what to expect from them. This article is well-researched to help take you through the functions of a story and asset writer in game development.
There are severa...
Author: Janet Kathalu |
|
|
4
|
How To Get the Right Asset Packages for Your Game Development |
![]() |
Asset packages are great for your business, but do you know how to get the right one? A great asset package should serve both the purpose and satisfy your wants. This article is well-researched to help you learn more about how to get a suitable asset...
Author: Janet Kathalu |
|
|
5
|
What Are the Startling Facts About a 2D Artist in the Gaming Industry |
![]() |
You have probably heard so much about 2D artists that you don't know what to believe anymore. Don't get more confused; this article will be a fantastic guide to helping you learn the startling facts about 2D artists you need to know.
There are a cou...
Author: Janet Kathalu |
|
|
6
|
How To Find a 2D Artist Who Is Suitable for Your Business |
![]() |
Finding a suitable 2D artist for your project can be challenging, especially if you don't know where to start. That's why I have created this article to guide you on how to find a 2D artist that's right for you.
There are several ways to find a 2D a...
Author: Janet Kathalu |
|
|
7
|
Video Production 101: Why Video Production Is Suitable for You |
![]() |
How can you tell if video production is right for you? If you haven't invested in video production, you have no idea why it's right for you. This article is for you. I have done outstanding research and created it to help you learn why video producti...
Author: Janet Kathalu |
|
|
8
|
What Are the Audio Engineering Tips and Tricks You Should Know About |
![]() |
Audio engineering is a complex field, and getting tips and tricks to help you out can come in handy. It will make your journey much more manageable. This article is well-researched to help you learn the tips and tricks you should know in audio engine...
Author: Janet Kathalu |
|
|
9
|
How Has Audio Engineering Changed Over the Years |
![]() |
The technology world keeps evolving, and audio engineering has not been left out. I have done my research and created an informative article to help you learn about how audio engineering has changed over the years.
There are several ways in which ...
Author: Janet Kathalu |
|
|
10
|
Marketing 101: Reasons Why You Should Invest in Marketing |
![]() |
Marketing is what every business needs. You need no convincing to invest in it, and if you still feel like you need a little convincing, this article is for you! I have done extensive research and talked to different business people, and my findings ...
Author: Janet Kathalu |
|
|
11
|
What Are the Effective Ways To Get More Out of Marketing |
![]() |
When it comes to marketing, you want to get it right. Proper marketing is what every business wants; I have done my research and created this excellent article to help you learn about effective tactics to help you get the most out of marketing.
The...
Author: Janet Kathalu |
|
|
12
|
Marketing: What are the Qualities of a Good Market |
![]() |
To succeed in marketing, the quality of the market you engage in matters most. Marketing is most effective when the proper market channels are put into consideration. That's why I thought it wise to create this article informative article to guide yo...
Author: Janet Kathalu |
|
|
13
|
What are the Common Marketing Challenges that Most Companies Face? |
![]() |
I have come across most companies that are experiencing marketing challenges. Some don't know how to approach the challenges, while others have a rough idea of how to overcome them. This article is informative and well-researched enough to help you l...
Author: Janet Kathalu |
|
|
14
|
What Are the Tools That Are Involved in Game Creation |
![]() |
The other day someone asked me about the tools used in game creation. I figured out that most people don't know about them because I had received the same question severally. I did outstanding research and created this article to help them learn abou...
Author: Janet Kathalu |
|
|
15
|
What is the Undeniable Proof That You Need a 2D Artist? |
![]() |
The truth is that with some effort and training, you can create amazing game art, but you don't have to focus on art if you want to pursue game design. In its contradicting facts, you need a 2D artist for your game development.
There are two main r...
Author: Berts Njoroge |
|
|
16
|
Amadi History and Development |
![]() |
AMADI (FREE MAN FATED TO DIE AT BIRTH)
CLAN: ORIGINALLY Velius FOUNDER OF Amadios (People of Amadi)
Clan Homeland: Vail
Clan Capital: Corliss (carefree person)
Clan Specialty: Scholarship, Invention
APPOINTMENT AS ELDER Why was he appointed: ...
Author: Tessa |
|
|
17
|
Aminion History and Development |
![]() |
AMINION (FAITHFUL, LOYAL)
CLAN: Agricolae (Farmers)
Homeland: Petronia (Yokel)
Capital: Bray (as in the sound of a donkey)
Specialty: Agriculture & Animal Husbandry
APPOINTMENT AS ELDER
Why was he appointed: Detailed Administration
When was...
Author: Tessa |
|
|
18
|
Armament Faction Two |
![]() |
Faction Two: The "We"
People: Garbo(s) [GAR-bo]
Motto: "Historie verum murmure blanditiae virtus" (History whispers the power of the truth)
Capital: Luxman [LU-man]
Politics: Oligarchy
CLANS
Through the passing of ages the clans melded togethe...
Author: Tessa |
|
|
19
|
Armament Contacts |
![]() |
Political Characters:Donald Trump is the 45th and current President of the United States, in office since January 20, 2017. Before entering politics, he was a businessman and television personality. Trump entered a field of 16 candidates who were vyi...
Author: Chris Arce |
|
|
20
|
Member Collaboration Utility How To |
![]() |
As a general rule we don't run MCU and Unity at the same time. Unity locks file and MCU can not read them when it does that.The MCU will not validate your account when you login until you are setup inside Team Foundation Server (TFS). We only do th...
Author: James Fleming |
|
|
21
|
Book Report Summary |
![]() |
Book reports and book reviews are similar. Book reports tend to be a little more descriptive (What is this book about?) and book reviews are usually more persuasive (Why a reader should or shouldn't read this book). Both offer a combination of summar...
Author: James Fleming |
|
|
22
|
Open Information Policy |
![]() |
Maybe you have notice but pretty much all our content on the site is open to everyone. We have a few exceptions only dealing with assets and financial issues that members can not see.
Asset are available based on rank this is to stop member from jo...
Author: James Fleming |
|
|
23
|
How to Manage Agenda |
![]() |
Working as a lead means you will be handling our members task that we need to complete as a team to progress forward on our project. To help with this their something that you should know about how and why things are setup the way they are. If at a...
Author: James Fleming |
|
|
24
|
Automation System Walk Thur |
![]() |
The Automation System is an application that is ran on the server every hour 7/24/365 it handles a lot of micromanaging task and keeps things organized in terms of assets and our system clean and running smooth. This system / application was created...
Author: James Fleming |
|
|
25
|
Project Coding Standards |
![]() |
General Programming Architecture Guidelines
MCU will create a folder structure as follows every time you do a get latest to help keep our structure together.Asset > Sandbox > FirstName_LastName > AgendaIdAll scripts that attach to a game object need...
Author: Melanie Fleming |
|
|
26
|
Team Default Advertising |
![]() |
Looking for Indie game developer to help create a game with our team using Unity game engine. http://www.thoucurator.com Genre: Modern Action Arcade Strategy Game in 3rd Person View (RTS) Audience: Young Adults 16 ~ 26 Platform: PC, Xbox One, PS4 Tec...
Author: James Fleming |
|
|
27
|
Confidentiality Non Disclosure Agreement |
![]() |
By continuing to participate in Thou Curator you acknowledge you have seen this document and agree to it. A copy has also been emailed to you for your convenience.
This Non-Disclosure Agreement (hereinafter "Agreement") by and between [FullName] ...
Author: James Fleming |
|
|
28
|
What is a Non-Disclosures & Non-Competes? |
![]() |
You're being asked to sign a non-disclosure or a non-compete agreement. Should you sign -- or not? That's a very good question.These agreements are fairly common in the video game industry, especially if you're a job seeker since they are more likely...
Author: James Fleming |
|
|
29
|
Digital Assets Agrement |
![]() |
By continuing to participate in Thou Curator you acknowledge you have seen this document and agree to it. A copy has also been emailed to you for your convenience.
This Digital Assets Agreement by and between [FullName] residing in [Location] (herei...
Author: James Fleming |
|
|
30
|
Terms of Use Agreement (TOU) |
![]() |
TERMS OF USE AGREEMENT (TOU)LEAGUE OF LEGENDS®Last Modified: October 23, 2012League of Legends® (the “Game”) is a free-to-play, session-based, multiplayer online battle-arena computer game developed and operated by Riot Games, Inc., a Delaware Corpo...
Author: James Fleming |
|
|
31
|
Privacy Policy |
![]() |
PRIVACY POLICYLast Modified: December 3, 2012Riot Games, Inc., a Delaware corporation, its subsidiary, Riot Games, Ltd., an Irish limited company, and its other subsidiaries (collectively, hereinafter referred to as "us," "we," or "Riot Games") are c...
Author: James Fleming |
|
|
32
|
End User License Agreement (EULA) |
![]() |
END USER LICENSE AGREEMENT (EULA)LEAGUE OF LEGENDS®Last Modified: October 23, 2012League of Legends® (the “Game”) is a free-to-play, session-based, multiplayer online battle-arena computer game developed and operated by Riot Games, Inc., a Delaware C...
Author: James Fleming |
|