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What Are the Skills of a Story and Asset Writer |
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Most of the time, when you want to hire a story and asset writer, you should know about their skills first. I have done my research and created an informative article to help you and others learn the skills that a story and asset writer should posses...
Author: Janet Kathalu |
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How To Find the Right Game Producer for Your Gaming Company |
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Most people don't know what to check when hiring a game producer. It would be best if you were extra careful when hiring one; hiring the wrong one could be the worst thing you can ever do to your game. In this article, I want to guide you in finding ...
Author: Janet Kathalu |
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What Are the Functions of a Story and Asset Writer in Game Development |
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Hiring a story and asset writer requires you to know their functions, so you can know what to expect from them. This article is well-researched to help take you through the functions of a story and asset writer in game development.
There are severa...
Author: Janet Kathalu |
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4
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Game Production: Importance of Game Producers in the Game Industry |
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Game producers are an essential part of your game production. I have done my research and created an informative article to help you learn about the importance of a game producer in the game industry.
There are several reasons why game producers are...
Author: Janet Kathalu |
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5
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What are the Tricks To Achieve The Best Results Game Creation? |
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In game creation, developers use different skills to give game lovers the best experience. The game must look and play well. I have dived into these tricks and more.
There are different tricks for better results in game creation. Good gameplay, a de...
Author: Berts Njoroge |
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6
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What are the Doubts About 3D-Artist In Game Creation? |
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The doubts about 3D artists can make individuals have imbalanced trust toward game creation and modeling. People are undoubtedly skeptical, but I'm about to demystify these stereotypes.
There are many doubts about the 3D artist in game creation. On...
Author: Berts Njoroge |
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Why do People Like 3D-Artist in game creation? |
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A 3D artist is an important ingredient in the game creation kitchen. It would be best if you spice up any game development and animation. So, why would you need a 3D artist to create your games? We have answers and more.
There are important reasons...
Author: Berts Njoroge |
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Why you should Never Underestimate The Influence Of Game 3D-Artist |
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The gaming fraternity feels the influence of a 3D game artist. It is in the hands and minds that are active on the consoles and screens enjoying the art. You are about to read how this influence will impact your 3D gaming experience now and in the fu...
Author: Berts Njoroge |
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9
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Death of Real Time Strategy Prevention |
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Death of Real Time Strategy
How to prevent our game's death:
New player campaigns every so often to allow for new content like World of Warcraft (WoW).
New units, equipment, & structure every so often to allow for new content like World of Warcr...
Author: James Fleming |
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10
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How To UV Wrap in Blender |
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TBA
I have put together a step by step list on this basic atlas workflow. The original video I will mostly be referencing should be used as a visual help. I have adapted her workflow to better suit ours. you can find it Here
To start you sho...
Author: Jono Lansdale |
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Requesting Rank Increase |
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Please complete the New Member Orientation agenda and get it approved by producers before requesting a rank increase.If you are not new to your role and have some actual experience you may apply to be promoted within our team. Submit a communication...
Author: James Fleming |
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12
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Indie Game Marketing ToDo List |
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During Development
Marketing begins before you even finish your game. There are things you can do now that take a littletime, but will pay off BIG when you launch. The checklist items in this section should be completedbefore you complete your devel...
Author: James Fleming |
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Standards for Model Creation |
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Blender does not accept .FBX version 7500 This is the newest version and will not import into blender. If you are not using blender to model the asset you must convert the file to .FBX 2015 before it will be accepted for review. I have put together...
Author: Jono Lansdale |
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Aminion History and Development |
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AMINION (FAITHFUL, LOYAL)
CLAN: Agricolae (Farmers)
Homeland: Petronia (Yokel)
Capital: Bray (as in the sound of a donkey)
Specialty: Agriculture & Animal Husbandry
APPOINTMENT AS ELDER
Why was he appointed: Detailed Administration
When was...
Author: Tessa |
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Armament Wishlist |
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In Game Reward
Reward based system when the game is being played:
Each unit will be able to gain rank as it kills enemies and survives.
This will be shown as a rank beside its name on the battlefield.
The rank will work as a multiplier to the u...
Author: Tessa |
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Armament Faction Two |
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Faction Two: The "We"
People: Garbo(s) [GAR-bo]
Motto: "Historie verum murmure blanditiae virtus" (History whispers the power of the truth)
Capital: Luxman [LU-man]
Politics: Oligarchy
CLANS
Through the passing of ages the clans melded togethe...
Author: Tessa |
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Armament Faction One |
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Faction One: The "I"
People: Amadios [ a-MA-dios]
Motto: Cognitionis per Provocatio ("knowledge through defiance")
Capital: Corliss [ KOR-les]
Politics: Democracy
PERSPECTIVE
"They look at us with the scorn and contempt that we recognize as e...
Author: Tessa |
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Armament Contacts |
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Political Characters:Donald Trump is the 45th and current President of the United States, in office since January 20, 2017. Before entering politics, he was a businessman and television personality. Trump entered a field of 16 candidates who were vyi...
Author: Chris Arce |
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Armament Universities |
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Universities:Tarmac University was founded after WWI when the U.S wanted stronger soldiers able to withstand more damage and hold the front lines should another major war threaten them. It wasn't until 2000 when the government perfected the training ...
Author: James Fleming |
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Member Collaboration Utility How To |
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As a general rule we don't run MCU and Unity at the same time. Unity locks file and MCU can not read them when it does that.The MCU will not validate your account when you login until you are setup inside Team Foundation Server (TFS). We only do th...
Author: James Fleming |
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Chapter 2 |
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Chapter 2- On the flight deck of The Ascension Of Nian, Arbat's sky-borne aircraft carrier, Xander and Jeng stood watching the hasty departure of the med-ship. Jeng paced, uneasy, “Something is wrong,bad wrong-a small ship capturing an ArBat field ...
Author: Matthew Baldwin |
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Common Modeling Techniques |
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This article was plagiarized from 3d.about.com. It will be an internal document only.
Box/Subdivision Modeling: Box modeling is a polygonal modeling technique in which the artist starts with a geometric primitive (cube, sphere, cylinder, etc.) and...
Author: James Fleming |
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23
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Theater One Chapter One |
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Theater 1- Chapter 1 We conquered Earth. Pushed starward and dominated the moon. The inner planets followed; the outer planets weren't far behind. Every world within ou...
Author: Matthew Baldwin |
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Lead Role Promotional Information |
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Information that is needed by the leader of Thou Curator before they can become a lead. If you have been given this link directly by a producer then it is important that you read these things as this is how we conduct ourselves.
Blog Post fo...
Author: James Fleming |
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Theater One Character Corrimer Jack |
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Here is a page for collecting the physical descriptions of the characters used in Theater 1 as a reference for writers,artists and the design team..Please use the following format so we have something concise, standard and clear.The shorter and clear...
Author: Matthew Baldwin |
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Theater Outline |
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Terran Offensive
Story
Chapter 1
Intro Kerouac Simm Called to Base as Written
KS to Rescue CJ Rather than Attack Scavs
Corrimer Jacks Captured by the Elite Force of Confederacy of Free Militia (CFM)
CJ Held in Grounded CFM Ship
Interrogati...
Author: Matthew Baldwin |
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How To Host A Meeting |
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When a meeting to discuss thing is needed to insure that all team members are on the same page I would like to introduce a structured way of doing it so that all meeting are held in the same manner and our members know what to expect no matter who is...
Author: James Fleming |
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Automation System Walk Thur |
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The Automation System is an application that is ran on the server every hour 7/24/365 it handles a lot of micromanaging task and keeps things organized in terms of assets and our system clean and running smooth. This system / application was created...
Author: James Fleming |
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Project Coding Standards |
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General Programming Architecture Guidelines
MCU will create a folder structure as follows every time you do a get latest to help keep our structure together.Asset > Sandbox > FirstName_LastName > AgendaIdAll scripts that attach to a game object need...
Author: Melanie Fleming |
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New Recruit Road Map |
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End User
Prospect enter their information into Thou Curator website join page http://www.thoucurator.com/join
Join On Submit
After information from join page is submitted to our database they get the following email
Email: Join Request http://w...
Author: Melisa Montalbano |
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Game Designer Getting Started in Xenko |
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To download the game engine click here Paradox download page
Run the latest version of the game engine and install ALL components suggested
Creating a new game
To start a new game or package simply click on new game at the top right corner of ...
Author: James Fleming |
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What is a Non-Disclosures & Non-Competes? |
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You're being asked to sign a non-disclosure or a non-compete agreement. Should you sign -- or not? That's a very good question.These agreements are fairly common in the video game industry, especially if you're a job seeker since they are more likely...
Author: James Fleming |
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Terms of Use Agreement (TOU) |
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TERMS OF USE AGREEMENT (TOU)LEAGUE OF LEGENDS®Last Modified: October 23, 2012League of Legends® (the “Game”) is a free-to-play, session-based, multiplayer online battle-arena computer game developed and operated by Riot Games, Inc., a Delaware Corpo...
Author: James Fleming |
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Privacy Policy |
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PRIVACY POLICYLast Modified: December 3, 2012Riot Games, Inc., a Delaware corporation, its subsidiary, Riot Games, Ltd., an Irish limited company, and its other subsidiaries (collectively, hereinafter referred to as "us," "we," or "Riot Games") are c...
Author: James Fleming |
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End User License Agreement (EULA) |
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END USER LICENSE AGREEMENT (EULA)LEAGUE OF LEGENDS®Last Modified: October 23, 2012League of Legends® (the “Game”) is a free-to-play, session-based, multiplayer online battle-arena computer game developed and operated by Riot Games, Inc., a Delaware C...
Author: James Fleming |
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