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What Are the Skills of a Story and Asset Writer |
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Most of the time, when you want to hire a story and asset writer, you should know about their skills first. I have done my research and created an informative article to help you and others learn the skills that a story and asset writer should posses...
Author: Janet Kathalu |
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Story and Asset Writers: Why Everyone Loves Story and Asset Writing |
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Many people love story and asset writers and have greatly benefited from them. Do you know why everyone loves them? Find out in this well-researched article.
There are several reasons why everyone loves story and asset writers; they make the stories...
Author: Janet Kathalu |
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How To Find the Right Game Producer for Your Gaming Company |
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Most people don't know what to check when hiring a game producer. It would be best if you were extra careful when hiring one; hiring the wrong one could be the worst thing you can ever do to your game. In this article, I want to guide you in finding ...
Author: Janet Kathalu |
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What Are the Functions of a Story and Asset Writer in Game Development |
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Hiring a story and asset writer requires you to know their functions, so you can know what to expect from them. This article is well-researched to help take you through the functions of a story and asset writer in game development.
There are severa...
Author: Janet Kathalu |
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Why do People Like 3D-Artist in game creation? |
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A 3D artist is an important ingredient in the game creation kitchen. It would be best if you spice up any game development and animation. So, why would you need a 3D artist to create your games? We have answers and more.
There are important reasons...
Author: Berts Njoroge |
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Server Software Installed |
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Mozillia Thunder BirdCPUID HWMonitorGoogle ChromeVisual Studio 2017Unity3dGimp 2IIS ManagerWindows FirewallTask SchedulerAPC UPS StatusSQL Server Management StudioSQL Server ConfigurationMicrosoft Security EssentialsUpdate Utility Member Collaboratio...
Author: James Fleming |
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Mechanics for Real Time Strategy RTS Game Armament |
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As listed in the GDD the following will need to be created for the game as C# components. We've already began on unit movement aspect of coding. So let layout what we want for prototyping and than layout a road map for us to use for agenda creation...
Author: James Fleming |
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Member Collaboration Utility Open Project |
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First Open Unity:Then navigate to the folder directory that house the project and too your name. (Note this folder exist only after doing a get latest using the MCU application)The press the select folder button.
Author: James Fleming |
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Armament Video Game Design Document |
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Mantra
A real-time strategy (RTS) & multiplayer online battle arena (MOBA) game similar to Rise Of Nations that is semi-realistic / arcade but has a cartoonist low-poly look. We are trying to gear this toward causal players by using ranked vs n...
Author: James Fleming |
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Member Collaboration Utility |
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This program was created by our team to allow all of our members to work together with as little over head as possible. Its main purpose in life is to allow non-programmers that don't have access to the source code of our project to upload changes t...
Author: James Fleming |
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Automation System Walk Thur |
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The Automation System is an application that is ran on the server every hour 7/24/365 it handles a lot of micromanaging task and keeps things organized in terms of assets and our system clean and running smooth. This system / application was created...
Author: James Fleming |
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