I am currently a student in Michigan State University, and I study concept art and designs. I have worked remotely as a concept artist during the school year for a game called “Rise” and as 2D character artist in fighting game that is still under development. I have some experience in 3D modeling and rendering with Maya, Unreal Engine, DAZ3D and Sketch up, and I am well-experienced with adobe photoshop, illustrator and InDesign.
Seung Goh Status:
InActive
Joined:
9/9/2018 10:53:09 AM