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Created: 5/1/2017 1:34:37 PM
Updated: 5/12/2017 3:06:35 PM

Game Producer

Joined: 2/4/2017
Thread Replies: 20
Thread Followers: 126
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Scrum Sprint 20170501 for Armament

Start Date
End Date

5/1/2017
5/15/2017

Objective

Ok we are going to kick this off slow.  I know the GDD is still in the making so if you have any question please ask away via forum or pm.  We will be working on the GDD as soon as possible so everyone can see our direction.

Starting Sprint Team Members:
Scrum Sprint 20170501 for Armament 1stLt James Fleming Lead Game Producer
Scrum Sprint 20170501 for Armament GySgt Anthony Michelizzi Lead Game Programmer
Scrum Sprint 20170501 for Armament SSgt Matthew Baldwin Lead Game Writer
Scrum Sprint 20170501 for Armament Pvt aarish khan Game Artist 3D
Scrum Sprint 20170501 for Armament GySgt Robert Cordova Lead Game Sound Effects


Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.

Created: 5/12/2017 3:05:19 PM
Updated: 10/13/2018 3:04:51 AM

Game Producer

Joined: 10/1/2018
Member Replies 197
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@James,

I was able to get into TFS and download the project. I get null memory exceptions when trying to open it in Xenko on my desktop. I think I'll need to do a little work on it to bring it back up to par. This shouldn't effect my ability to participate, however, for the next few weeks, I'll be participating at a minimum rate. I'm transitioning to a new job.


Reply:   - Anthony Michelizzi
GameProgrammer  - Anthony Michelizzi

Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/11/2017 9:19:51 AM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
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@Anthony Also I have created a sandbox folder in the project this should house only RAW assets.  I have set the server to ignore this directory for syncing with the website so we have a save place to place test object etc. and the server will not delete them because they dont exist in our CMS (Website)

Thanks,
James Fleming



Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/11/2017 9:15:54 AM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
Member Follows 126
@Anthony If you start having NUGET issue where it will not let you run the code because it can not update/download the right .NET library try and delete the "Project.Lock.JSON" file.  I ran into this when working on the MSI Installer project syncing the server and the workstations this file was created on my desktop adn then checked in but it has a path in it relative to my desktop only.  The "Project.Lock.JSON" file should not be checked into TFS only the "Project.JSON" file should be VS2015 will deal with the creation of the locked file.

Thanks,
James Fleming



Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/10/2017 11:19:04 AM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
Member Follows 126
@Team I might have a solution to the MSI build that will allow us to do automated build of the game every night. This way we can review the game when ever you have time rather then us demo it all the time.  This feature will be shown on the console screen under the "Project: Armament" section.

Thanks,
James Fleming



Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/10/2017 10:38:05 AM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
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@Anthony Where you able to get into TFS?

Thanks,
James Fleming



Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/9/2017 10:33:42 PM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
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@Aarish I'm happy to see new faces around here.  Below I've posted a link for you which is your agenda.  Any task that is assigned too you can be located on the top right of the console page under "Your Agenda" section.  This is where the information that Tessa gave you should come in handy.

http://www.thoucurator.com/agenda/editagenda?agendaid=1318

Thanks,
James Fleming



Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/9/2017 10:13:26 PM
Updated: 11/17/2017 3:00:09 PM

Game Producer

Joined: 4/28/2017
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hello ..all ,i am very new here and i am still confused about how the stuff works here,i was assigned task 3d plane so i would like any help on it about how i have to manage my task over here .


Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/4/2017 9:06:11 PM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
Member Follows 126
@Matthew Ok thank you for keep us in the loop.

Thanks,
James Fleming



Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/4/2017 8:44:34 PM
Updated: 9/25/2018 3:04:30 AM

Game Producer

Joined: 1/23/2018
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I'll be on this weekend and the first of next week. My weekend is technically Monday and Tuesday so I may be slightly out of step with everyone else.
-Matthew-
-Matthew-

Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/4/2017 11:16:36 AM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
Member Follows 126
@Anthony We can start with the UI agenda I you want to create for me that would be great.  We want to be really simple.  Also the GDD has been updated still work to be done on it but hope that will get the general idea across. Let me know if you have any questions.

Here is the current agenda list for Armament.

Thanks,
James Fleming



Thanks,
James Fleming 
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Created: 5/4/2017 11:07:23 AM
Updated: 10/13/2018 3:04:51 AM

Game Producer

Joined: 10/1/2018
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@James, thanks, I will sync up to it sometime this weekend. If you have no agendas either I'll make a couple and start putting some basic systems in place. That way I can work on armament, and familiarize myself again with xenko


Reply:   - Anthony Michelizzi
GameProgrammer  - Anthony Michelizzi

Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/4/2017 10:23:06 AM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
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@Anthony Ok TFS is ready to go I've attached your account too it.

Thanks,
James Fleming



Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/4/2017 9:29:45 AM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
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@Anthony Awesome I'm going to start an agenda to get the TFS setup today so we can sync up sometime this week.

Thanks,
James Fleming



Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/4/2017 9:18:29 AM
Updated: 10/13/2018 3:04:51 AM

Game Producer

Joined: 10/1/2018
Member Replies 197
Member Follows 63
Sounds great. I can always still reference the scripts that I was playing with as well for reference to get it working. It will be simple enough. Let me know if there is anything else you would like done or not.

- I'll get to anything else started sometime this weekend. I have interviews the next couple of days.


Reply:   - Anthony Michelizzi
GameProgrammer  - Anthony Michelizzi

Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/4/2017 9:16:18 AM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
Member Follows 126
@Anthony Ok that make since so its just an attachment as a script per model/object in the scene.  We will come back to this after I get the gravity thing working.  To see if we can fire off an effect

Thanks,
James Fleming



Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/4/2017 9:06:27 AM
Updated: 10/13/2018 3:04:51 AM

Game Producer

Joined: 10/1/2018
Member Replies 197
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@James, it's all done with ray casts so that script attached to any object will register hits. The enemies will just neeed colliders on them. The bullet animation on top is just visual effects in this case since we are drawing invisible physics lines in place of bullets


Reply:   - Anthony Michelizzi
GameProgrammer  - Anthony Michelizzi

Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/4/2017 9:02:00 AM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
Member Follows 126
@Anthony Can you find out how we attach that to a model for hit detection and look into things like bullets hitting the model where the bullets will be invisible to the eye in the game kinda.  Probably a animation showing shots fired and an animation of hits taken but no actual bullet will be seen flying though the air.  How would this code be done for something like that.

Thanks,
James Fleming



Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/1/2017 10:49:37 PM
Updated: 10/13/2018 3:04:51 AM

Game Producer

Joined: 10/1/2018
Member Replies 197
Member Follows 63
@James, I had already grabbed the pro version, it's only a trial until 7/31 anyways. Just finished completely blowing a skills test, so I'll start messing with Xenko now.


Reply:   - Anthony Michelizzi
GameProgrammer  - Anthony Michelizzi

Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/1/2017 10:15:00 PM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
Member Follows 126
@Anthony Lets go ahead and use the personal edition 2.0 for all of our game stuff for now.  I don't think we will upgrade from that point for awhile. 

Also I don't have TFS setup at this time I will get that done by end of next week.  I need to focus on the GDD for a bit right now.

Thanks,
James Fleming



Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 5/1/2017 1:34:37 PM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
Member Follows 126
Welcome, everyone, to another sprint. As we push forward in our project, the challenges we conquer as a team, absolutely amaze me.  With that being said, lets get started :).

Does anyone have any comments, questions, or concerns about the agenda they are assigned too?  If you need your agenda defined better or you're not sure where to start, please post on the kanban discussion any questions and we can start figuring it out as a team.

Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.

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