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Created: 10/6/2013 10:28:00 AM
Updated: 10/11/2013 3:24:00 PM

Game Producer

Joined: 2/4/2017
Thread Replies: 2
Thread Followers: 126
Category

Game Architecture

Here is the list with all the item I think we can start working on right now as every game made should need them.
 
  1. Asset Management
  2. Graphic Rendering Level
  3. Graphic Rendering Asset Management Item
  4. Heads Up Display
  5. Graphical User Interface
  6. Networking Client / Server
  7. Input / Controller
  8. Event Handler Que
  9. Graphic FX Particle
  10. Sound FX Audio
  11. Game State / Game Loop
  12. Hit Detection
  13. Lua Scripting
  14. OS Resource Handler / Game Application vs Windows


Thanks,
James Fleming 
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Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.

Created: 10/11/2013 3:24:00 PM
Updated: 7/6/2015 4:35:12 PM

Game Producer

Joined: 9/27/2013
Member Replies 1
Member Follows 0
hey,
 
i have a design question about how we implement our classes.
Do we use interfaces ?
I dont use them so much in game programming but for the low level stuff it could be useful.
 
i did use them in c++ for the opengl/Directx Renderer classes. So that you have one IRenderer class which contains all funtions you need and the specific low level stuff is created in the opengl/Directx Renderer classes.
Now you can choose between to renderes at runtime and dont have to rewrite your code because you want to use directx ...
 
but i am new to c# so ...
hmm do we have to create a factory class/function  to create new instaces of the interfeced classes ?
 
 


Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.
Created: 10/7/2013 6:29:00 PM
Updated: 3/14/2021 3:36:36 PM

Game Producer

Joined: 2/4/2017
Member Replies 748
Member Follows 126
So with this list does anyone have a preference to what they want to do?  I plan on setting agenda's tomorrow night around 7PM CST.


Thanks,
James Fleming 
Facebook
Discord

Awards: Acquired more then 40 hours logged Acquired more then 120 objective in the role 5 Contribute to an agenda that is not yours more than 7 hours. Created 9 blogs or more in 18 month period. Has remained a member on standby for more then 28 days without quitting. Has not received a System Automation notice in over 9 months. Created 3 blogs or more in 6 month period. Member receives newsletter.

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