Hi guys,
Well for an opening statement let me say “great job” game seems to be thought out from most angles but hope we can make it all angles!
I know your still working on story line but, what century are you thinking? Seems late 1800 or so since the soldiers are using dagger, machete, etc. but then some of the vehicle and flying vehicle are from both 1800 and late 1900.
Will Snipers on building or soldiers with shotgun within close range get increased Hit chance and/or perhaps damage boost?
Can there soldiers maybe not become leaders if they have killed x amount of people or done x amount of damage.
Stats Primary: hp,stress, armor Secondary: attack rating, range- Correct? Well stress and soldier+leaders might be a bit much I think on the both of em, if it was focused on leaders only I would see it be more realistic(as realistic as video games get lol) and relaxing. Soldiers is probably gonna be my first hand on the field so kinda need to focus on keep them alive and not having to worry about stress on them till later on in the game would be great
How long will a typical game last... just by the looks of it feels like It could go anywhere from 35 min -120 min giving so many difference of cards, then again I guess depends on what your making decks size.
I'll be back with more but this will be it for now.
Thanks