All Images i have are still under development and will not be final until they are turned in.
Images I want completed
Moving on to the flight units I have two different scenes i will be working with.
The helipad scene will showcase our Helicopters. However i wanted every unit to be displayed in a variety of ways to show continuity to our game so I chose to frame this unit in with the scene. We are going to have vast landscapes covering many eco systems. I wanted to take this opportunity and take advantage of showing that not just in a landscape piece but subtly throughout every piece we have. This would also show continuity that these arent just models but objects in a world. Not just object but people too in this living world our helicopters need maintenance and we have the crew to maintain them.
I wanted to showcase the planes/drones on the airstrip. This is going to require and entirely new scene and possibly composition. Im going to use all the things ive learned so far but also im going to be using our structure for the airstrip. This means using an asset we own but have no texture for. The texture for the airstrip will almost certainly be incredibly simple so im going to use this time to strengthen my understanding of uv mapping, and baking. Or explore other options of texturing.
Finally we need an action shot. Not just explosions and mayhem...well that too... but gameplay concept. I want to create an image that looks like we have a fully functional game and we took a screenshot. This is going to require every single thing that i learned making every render before this thats why I want to do all these images and in the order i chose. We absolutely need this action shot but it is going to require me to have all these fundamentals down and understood before i can create what we need with he quality that we could really use right now. Not only will we have an awesome action scene but we also will have high quality renders of every render i do leading to this one.
If you think for any reason i should do things differently let me know