You will research and produce infrintry soldiers from a list provided.
Please log all reasearch and productivity
after completeing the list then upload the infrintry to the agenda site and list them in order for review.
Owner: Cpl Monte Drebenstedt
Research: 6.85 Productivity: 39.50 Project: Century of War Role: Game Artist 3D Status: Completed Term: Official Release Requestable: False Public: False Grabable: False Updated: 6/21/2017 10:18:06 AM Created: 2/4/2014 2:51:00 PM
I didn't want to start this w/o knowing which model of tank I should use, and I didn't want to turn in the tread model w/o the calculations, so I made them.
The reason that I made these calculations, in this instance, was due to the complexity of the maneuver and discontent w/ my own work. Hopefully, I presented these in a way that can be easily interpreted, and they do present some standards for calculating distance from rotation.
Research: this counts time I spend looking back and forth for reference, 'till its memorized.
Calculations: Jonathon's copy was 10 voxels high at the "barrel." The model seemed incomplete. I kind of liked the "scrunched" style, but felt it needed elongating, to capture the R29 a bit more accurately. The RPG29 barrel in life is 100 cm or 1 m long. This is reasonably close, I believe, for the overall scale. I have a human figure pegged at about 1.5 to 1.75 m in blender. This is within the normal average male and female height. The tank was scaled at .1 as were the trees, (from voxel to blender.)
My logic for voxel scaling is try to keep the squares as large as possible to maintain the style of the game and eliminate polygons. So, even though I have the advantage of more voxels for detail I tried to keep them in pairs or 4s whenever possible. (which would be .5 scale after .1 and set.) To roughly capture the dimensions it needed to be 90 voxels long based on 8 voxel diameter for the barrel. So to equal 1 m in length, scale .1 as in the tank set to 1 and then scale to .9. (If it would have been 80, it would have been .8 to be a meter in length.) Not that these have to be perfect, but its helpful to have a general direction indicative of the objects minimal characteristics to keep things to scale. Anyway part of this time was spent reasoning this out and won't take as much time.