Diplomacy that will give in-game attributes to your units and operations. Geared towards gameplay effect on the battlefield: This is for battlefield diplomacy and stat boost.
Contacts are selected out-of-game and have attributes they give in-game bonuses.
You will risk losing the favor of a contact if you go against there wishes or political views.
Contacts will not be a stable aspect of the game. They will not all be happy with you all the time... some might even hate you.
Diplomacy: (Contact personality examples)
Human Rights Movement Activist