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Reinforcement Abilities

Reinforcement Abilities

Project Manager: Anonymous

Commander Skill / Reinforcement Abilities 2 Max per player each game (Flash, Ghost)
• Review the GDD for what it contains on reinforcements
• Review this information that we have for abilities and traits http://www.thoucurator.com/wiki/viewwiki?wikiid=105

• Design 6-8 abilities using the information we have as reference.
• Design with intent. Include the concepts we have and apply them practically into a toolkit for an officer to use
• Make sure to define how these skills are executed. Area of affect? Target? Self application?
• Keep in mind that these skills will need to be balanced so that the majority of players can choose skills that fit their play styles instead of defaulting to one ability because its so much better than all the others.

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