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Proof of Concept Internal Menu System


Proof of Concept Internal Menu System

Project Manager: Anonymous



Create an image that will show our current art style with the flare we are looking for.  

Action shot containing units attacking and the level of detail we want in the graphics.

Make sure you review GAD 

If there is not a direct reason for having a detail filled in leave it blank so the artist can be creative.
Scene Name: In-Game Menu
Where: Game System
What:
  1. We want a menu and GUI layout concept image for our in-game for end user
Why: To show proof of concept to 2d artist
Who: 2d artist
When: NA
How: Photoshop
Rising Action:
(what is the cause of said action)
NA
Climax:
(the action)
NA
Falling Action:
(effect of said action)
NA
Resolution:
(the end result of said action)
NA
Layout Type: 8 x 11 image
Speech Type: Bubble
Ideophones: Action Type: Moving
Pronunciation: Stomp/Marching
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