Xenko Orientation with Blender


Xenko Orientation with Blender

Project Manager: Lansdale via Jono Lansdale



http://www.thoucurator.com/wiki/viewwiki?wikiid=102

Using the link above create a wiki page on the standards we have made for exporting from blender to xenko.

Include but not limited too
  1. Size of real world using Meter for units of measurement.
  2. Orientation of exporting
  3. setting center of mass when exporting so the model is dead center in the game
  4. and checking your work using windows 3d paint model viewer
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