Art for Screen Graphical User Interface


Art for Screen Graphical User Interface

Project Manager: Anonymous



Create a background that flows for all the screens for mech look and feel using a wireframe design black and white.  Either digital or paper and pencil that can be scanned.

Art for Screen Graphical User Interface


Interface

Order, functionality and structure of the overall interface.

  1. User Experience
    1. Match Making
    2. User Flow
  2. User Interface
    1. Flow Chart
      1. Art for Screen Graphical User Interface
    2. Screen Functionality
      1. Logo
        1. Functionality
          1. To show a static image of Thou Curator logo
      2. Splash
        1. Functionality
          1. To show a static image of The Last Stand logo
          2. Check for Updates and process downloading and installing them
      3. Login
        1. Functionality
          1. Check credential and allow or disallow member to connect to our server
          2. Create a new account
          3. Forgot password
      4. Create Account
        1. Functionality
          1. Ask for User Name, Password, and Email Address
          2. Create an account with error checking for existing account
      5. Forgot Password
        1. Functionality
          1. Answer security question or end user email to reset password
      6. Console
        1. Functionality
          1. Main screen all user will see after logging in
          2. House all starting navigation to the game
          3. Showing current information like patch notes
      7. Store
        1. Functionality
          1. Starting point for purchasing new Mechs and other gear
        2. E-Commerce
          1. Weapons
          2. Sensor
          3. Ammo
          4. Communication
          5. Armor
          6. Stealth
          7. Mech
          8. Equipment
          9. Gear
          10. Engine
          11. Countermeasure
          12. Trap
      8. Bay
        1. Functionality
          1. Show purchased mech and gear (On the left side several buttons for the different item categories (Mechs, items etc.)
          2. When you click on them a grid of the items, both the purchased and the purchasable items displayed the same way.
      9. Purchase
        1. Functionality
          1. Shows option for purchasing gear (On the left side several buttons for the different item categories (Mechs, items etc.)
          2. When you click on them a grid of the items, both the purchased and the purchasable items displayed the same way.
      10. Payment Type
        1. Functionality
          1. Add payment option : Paypal, credit card, pay safe cards
      11. Confirmation
        1. Functionality
          1. Display a message of success or failed payment
      12. Option
        1. Functionality
          1. Display
          2. General
          3. Control
          4. Audio
      13. Leader Board
        1. Functionality
          1. Show top ranking teams(including Wins/lose)
          2. Show top ranking player (including Wins/lose)
      14. Hosting
        1. Functionality
          1. Options, at the beginning no further options we focus on 1 mode, later decide which mode is played
      15. Queued
        1. Functionality
          1. Shows current game looking for players
      16. Waiting
        1. Functionality
          1. Lobby for players to site while others join
          2. Chat feature
          3. Mech Customizing
      17. Loading
        1. Functionality
          1. Shows Mech face off
          2. Shows map and game details
          3. Show story line for game in order based off the last one you seen
      18. Game
        1. Functionality
          1. Menu ( Opens ingame menu: Resume, Options ( audio, graphic, control, other), Quit
          2. Mini Map
          3. Member Stats
      19. Result
        1. Functionality
          1. Display over all game stats
          2. Your Team on top, Opposing team below, In the Team parts a list of every player
          3. Also giving the player "medals" if they were the top players of the team.
          4. The k/d/a should be enough, additional stats are not needed yet.
      20. Pilot Skill
        1. Functionality
          1. Tech Tree for Stats geared towards the end user
      21. Firmware
        1. Functionality
          1. Tech Tree for Stats Geared towards the Mech
      22. Story
        1. Functionality
          1. Display the lore of the game like a comic book
      23. Bay
        1. Functionality
          1. View current piloted mech you are in
      24. Load Out
        1. Functionality
          1. Change Gear stats
      25. Equipment
        1. Functionality
          1. Change abilities


SECTION

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