We need to run though the UI/UX from beginning to end and check screen are working. Also the naming of them using the word "Sync" seems outdated now and anew naming convention would be found. This was used for Paradox game engine because of their base classes which does not exist in Unity.
We also need to be able to set the default scene so it shows the logo and run the game from start to finished when needed for testing.
Also add a mouse click to the mouse clicking buttons.