AI Class Modification


AI Class Modification

Project Manager: Christopher Overton



We need to modify the classes that are responsible for the AI for EnemyHealth, and TeamHealth to correct a couple bugs. They need to have an extra layer of inheritance.

  1. create a new script for enemies and team mates to store thier health and stat values.
  2. inherit the values from a 'new EnemyHealth()' or 'new TeamHealth()'

This should correct the AI bug where the enemies all die when one takes damage.


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