We need to create a structure for connecting a user to a MSSQL database.
- The server needs to handle multiple clients at any time.
- The client needs to be able to send user info and pass info to the server
- the server needs to connect to the MSSQL db and check for if the user/pass combination is correct
- The server needs to return to the client if it is correct or not.
- The client needs to move unity forward to the "ConsoleScene" if info is correct. Otherwise display a GUI message stating the password was incorrect.
- When the Game has quit the server needs to register that the client is no longer connected
This will provide us a solid base for what we need for a production Server/Client setup.
DO NOT spend more then 5 hours on this project.
Complete and submit what you have. If it is not possible to complete in 5 hours, it will be assigned later as a continuance.