Armament General Art Style

General Specification

Clip Art Style True
Texturing Cartoon
Art Style Semi Realistic Cartoon
Resolution 16:9 1080p = 1920 x 1080
2d Media Uploaded psd
2d Format Export png
3d Format Export fbx
Terrain None
Perspective Grid Top 30 Degree Tilt Prospective 
Color 8 Bit
Isometric 30 Degree (East)
Art Style Color Schema  Zelda: Breath of the Wild
Art Style Soldier Soldier
Art Style Unit Units
Art Style Structure Structure


Art Sample of Menu User Interface (Cartoon)

UI Metal Background
GUI Button GUI


Art Sample of Game User Interface (Cartoon)

GUI GUI
Silhouettes Image Assets


Art Sample of Game Play Asset and Terrain (Cartoon)

8 Bit War 8 bit war infantry
Units Map



Image and Model Specification

Images should be wide screen 16:9 1080p = 1920 x 1080 - is usually known as FHD or “Full HD” resolution and saved as/exported *.jpg

Images when uploaded should have no white space around them as a border and be transparent if there is a white background.  We want the image with no padding.

Models should be as low poly/trig as possible without loosing the look and feel of manga art style.  All models should be exported too *.fbx format

Color Palettes:
Hex Value 0 1 2 3 4 5 6 7 8 9 A B C D E F
00h                                
10h                                
20h                                
30h                                





30 Degree (East) grid lines for Isometric drawing60 Degree Grid Lines for 2D Art



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16870.14 1stLt Lead James Fleming Game Producer
Game Artist 2D
Created: 7/5/2017 08:57