- Real-Time Strategy (RTS)
- Advanced Artificial Intelligence (AI): Player will engage in combat that will be scripted to play as real people making decisions based on events and knowledge of the battlefield
- Extreme Customization: Each player will be able to customize their combat style to their own without worrying about duplicate players on the battlefield
- Allies & Enemies: Around every corner not only as PVP but also PVE, war is unpredictable at times.
- Coop and Single Player: Players are able to join a team of PVP or PVE in different scenarios
- Game Modes: Players will enjoy numerous hours of fun with the different gameplay including deathmatch & team deathmatch
- Tactical Advanced Team Work: Players will have to make many decisions on how to operate as a team to achieve a victory
- New Content: New content being created by the team
- Arcade Game Play: Players will be able to join and leave as needed so they are not tied down, you're able to play for 5 minute or 5 hours.
- We are using a boxy clip-art style to add an element of abstract fun to the experience.
Modern Action Arcade Strategy Game in 3rd Person View (RTS)
Young Adults 16 ~ 26
PC, Xbox One, PS4
Unity, C#.NET, Blender, GIMP
Updated nightly between 5 AM and 7 AM CST. Download maybe down during this time.
We are creating a unique experience that allows for a player to really take command over the battlefield. Armament will allow for unique gameplay completely customized by the strategies the player wants to use. The tides of war are always changing allowing for challenges for our players in every battle. We are gearing this game toward the goal of never repeating the same battle twice.
Armament will be played as a real-time strategy (RTS) game which has an arcade feel and manga art style. We plan on combining elements of the above screenshots into one piece of artwork on an interactive entertainment platform.