1stLt James Fleming
is a
Lead Game Producer
About
I have been working on game creation since 2004 when I started a group locally. The team you see now is the progress and transformation of that group to make it what it is today. I do believe each and every member past and present have played a role in developing our team and contribute to our over all success as a team.
Assignment
- Add palettes to GAD
- Create Automation Build
- Create Smiley Sprite
- MCU Log for Changes
- Considering structure update
- MCU Delete
- No Agenda Request for Low Budget
- Liaison Message to Forum Convert
- Integrate PayPal
- MCU Backup and Check In
- Heads Up Display HUD for Armament
- Props Folder Organized
- Converting to Unity3d Game Engine
- Bundled Feature Request
- Create User Interface
- Create Cartoon Button
- Search and Budget Tweaks
- Composition and Strategy Pattern
- Game Development Underground
- Network Understanding Wiki
- Mathematical Understanding Wiki
- Art Scene Process Wiki
- Design Card Game
- Game Check List
- Creating of Asset Agenda
- Asset Organizing
- Tabletop Prototyping
- Creating Art Direction
- Attach Sync Script to Asset User Controls
- Fix Game Application
- Terrian vs Model Scaling
- Creating Icon for Units Structure
- Setup Email
- Update Member Collaboration Utility
- Camera Max and Min Height
Forum
- Agenda for Team Meeting 22 September 2018 at 0830 AM CST
- 20180908 Team Meeting
- Team Meetings for 20180901
- Environment assets needed
- Different States of the Game
- Layers and tags in unity
- Question about GDD
- Script Public Properties Configuration
- Unity LTS 201740f1
- Work Flow for Unity
- Let Talk Asset Tracking
- Networking in Unity
- Graphical User Interface for Armament
- Map workflow for unity
- Member Collaboration Utility for Unity
- Switching To Unity3d
- Current Mantra
- Monetary Asset for Armament
- Why real time strategy games die
- Personality Traits and Gameplay
- Why play a game called Armament by Thou Curator
- Showcasing Armament
- Terrian Assets Needed
- UIUX Design Discussion
- Meeting Notes Design Agenda Discussion
- Upgrading Xenko to 21
- War line
- Scrum Sprint 20170709 for Armament
- Scrum Sprint 20170625 for Armament
- Meeting Notes Uploading Asset Issue
- Scrum Sprint 20170611 for Armament
- Scrum Sprint 20170521 for Armament
- Scrum Sprint 20170501 for Armament
- Scrum Sprint 20170130 for The Last Stand
- Scrum Sprint 20170114 for The Last Stand













































































Wikipedia
- Armament Video Art Style and Direction
- Armament Video Game Design Document
- Requesting Rank Increase
- Armament Building Codex
- Armament Unit Codex
- Different Game States
- Server Software Installed
- Armament Universities
- YouTube Video Title Details
- Member Collaboration Utility How To
- Email Alias
- Mechanics for Real Time Strategy RTS Game Armament
- Member Collaboration Utility
- Member Collaboration Utility Open Project
- Team Default Advertising
- Armament Game Engine Standards for Unity
- Automation System Walk Thur
- IIS Timeout or Request Length
- Xenko Standards for Thou Curator Projects
- Audio and Video Standards for Armament
- Debugging Memory and CPU issues
- Armament Search Engine Keywords
- Thou Curator Search Engine Keywords
- Art Scene Process
- Marketing Concept
- Mathematical Understanding
- Network Understanding
- Indie Game Marketing ToDo List
- Scene Specifications
- Armament Game Story Board
- Armament Board Game Design Document
- Armament Life Choice
- Privacy Policy
- Character Specifications
- The Last Stand Game Design Document
Blog
Meeting
- Design Agenda Discussion
- Call Han
- Terrain Meeting
- Uploading Asset Issue
- 20170115 1900 Monthly Team Meeting
- 20161215 1900 Monthly Team Meeting
- Network Architecture
- 20160815 1900 Monthly Team Meeting
- Member Collaboration Functionality Review
- Reviewing File Architecture
- 20160715 1900 Monthly Team Meeting
- 20160615 1900 Monthly Team Meeting
- Progress Review for Unity
- Unity Asset Review for Automation
- Game Engine Review
- Meeting for Design and Build
- Code Review
- Design Document Overview
- Level Concept and Design Information
- Producer Meeting
- Coding and Direction Review
- Art Review
- Code Review
- HR Meeting
- Game Tester Review
- Game Writer Meets Game Tester
- Troubleshooting Uploading Issue
- Uploading Error Problem
- Designer and Programmers Code
- Game producer meeting
- The Last Stand Review
- Meeting with game writer
- Producer Meeting
- Review The Last Stand Application
- Code Review