Welcome, everyone, to another sprint. As we push forward in our project, the challenges we conquer as a team, absolutely amaze me. With that being said, lets get started :).
Does anyone have any comments, questions, or concerns about the agenda they are assigned too? If you need your agenda defined better or you're not sure where to start, please post on the kanban discussion any questions and we can start figuring it out as a team.
If this is the first time you have worked on a sprint with our team please have a look at this wiki page, as well as the game design document (GDD) and then we have this video below to get you started. If you have any question reviewing these resource please ask away.
@Team Alrighty let get this sprint kicked right with some good news. We have broken into networking and have a working GUI with network support as of this evening. I have been working on it since last week to get communication using both TCP and UDP. So for this sprint I will be coding the object/byte array to send back and forth between the server and client as well as setting up more GUI screens.
Thanks, James Fleming
SSgt Lead Anthony Michelizzi Programmer
6/12/2017 12:00:44 AM
@James @Tessa Just a reminder, I'm on a business trip this week so that's why I have not taken an agenda, and will not be takin one as I have no time to contribute while out of town visiting the office
@Chris It may be helpful to know that there will initially be two factions in this game. The perspectives have not been completed as of yet but one will be leaning toward the individualist ideology while the other leans toward a more collectivist tradition. You may want to adapt a couple of your details to fit with one side or the other to make it more fun.
Let's keep it pretty low scale right now and say four. Each one should have some kind of reputation or special program we can use as the base for giving a bonus.....say communications and sociology for diplomacy bonus? That kind of thing.
@ Chris Well done! This is a good place to start. We will need to flesh out the universities and add more as we progress through game creation. Also, we will be creating agendas for team artists to be creating the symbolic representations of the universities.....crests or some such....so think about if these universities have any traditions or particular beliefs, maybe some kind of competition, for which they are known. Something that would add to their personality and give the artists a firm direction for the visual representation.
@Tessa thanks! I know it's not much but I just wanted to know if I was going into the right direction. I will be adding more details to these universities and give the artists something so they can have an idea of what there symbols or crests would be. Do you agree with the bonuses is there anything you would change with what I have so far?
@Chris The bonuses look good for now but we haven't begun work on the skill tree in earnest as of yet. Keep in mind that flexibility will likely come into play as we concrete other details down the road in an effort to enhance gameplay. That being said, those are pretty basic bonuses and we will likely use something similar to them if not those particular ones. As we get further in the development process we will get more specific with the kinds of bonuses but general is the perfect place to be right now.
@Chris Our current sprint ends tomorrow at 1800. We will begin another sprint in a week. We will likely have character/contact agendas on the next sprint. I will probably be adding agendas for Faction histories/stories as well. Until then I'd say just focus on the University ideas you have started cooking in your mind.