water air and submarines navMesh functionality

Project: Armament
Role: Game Programmer
Evaluating: 11.00 Pvt Garry Stanfill Game Programmer
Start Date: 9/20/2018 11:20
End Date: 10/4/2018 11:20
Objective
We need to make navMesh layers to reflect so that we have; land, water, air and submersible (under water) layers and movement functionality for them.
water air and submarines navMesh functionality

Assets
No Public Asset Available

Complete Task
2.00 HR.
2h


Liaison

string layer can be added to the unit in the inspector (scriptUnit)