Buildings can only be build in close proximity of selected unit

Project: Armament
Role: Game Programmer
Evaluating: 11.00 Pvt Garry Stanfill Game Programmer
Start Date: 9/19/2018 16:26
End Date: 10/3/2018 16:25
Objective
When you want to spawn building from unit, from GUI you are able to select building and then place it, but we want that first spawn some building site (gray cube or something like that), and units should move to it and start building (like in age of empires), but for now it should be instant build when units is close to it. I think that you should only use unitsFunctionality.cs to set movement and ScriptGUI.cs for building placement and probably make new script ScriptBuildingSite.cs for building site control.
Buildings can only be build in close proximity of selected unit

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Complete Task
2.00 HR.
I have uploaded the changes to V Studio site.  It's late so let me know if I missed any files.


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