Bell AH1 Cobra

Project: Armament
Role: Game Artist 3D
Completed: 78.55 Cpl Daniel de la Rosa Game Artist 3D
Start Date: 9/29/2018 09:11
End Date: 10/13/2018 09:11
Objective

We need an Aircraft created in the Voxel art style.  The Asset should use the default color pallet [HERE] with unique patterns/stripes/ribbons of the player color placed.  

Be sure to follow our standards for models Here

 

And we need this model animation ready as well so all moving parts need to be separated in order for an animator so assign a rig.  Follow the steps Here

 

While we want impressionistic and minimalistic approach review references to try to portray detail

Example

example

Example

Use the Bell AH-1 Cobra as inspiration and name.  


Complete Task
0.67 HR.
I looked at a lot of these because there are a lot of design and aesthetic variations.  This includes some of my time referencing it while building, when I need another view angle for reference.
Bell AH1 Cobra dimension reference.Bell AH1 Cobra dimension reference 2Bell AH1 Cobra dimension reference 3


Liaison

I was about to turn this in, but when I was reading through the comments for Wed 9-19, i noticed the polygon topic.  I thought the model could use some straightening up so I made changes to it.  voxel makes an object for each isolated patch of color.  So, i repainted my model from the camoflauge color I had.  I do still have a copy.  Please excuse the delay.  I meant to send these last night.replacement screenshotcamoflauge version


I have both a tan and camo model, as well but they are not prepped in blender yet.  I am working on my other agenda and will upload these as well, soon as I am comfortable that I will finish that before tomorrow.  I wanted to make sure you had a copy of this asset beforehand.


I noticed an errant voxel cube on my model.  It was on the main object, so I replaced it.  Please excuse the delay.


I noticed an errant voxel cube on my model.  It was on the main object, so I replaced it.  Please excuse the delay.


I noticed an errant voxel cube on my model.  It was on the main object, so I replaced it.  Please excuse the delay.