Building Spawning units

Project: Armament
Role: Game Programmer
Completed: 177.83 Sgt Robert Peric Game Programmer
Start Date: 4/22/2018 10:59
End Date: 4/26/2018 17:06

We need to be able to have a "building" spawn units. you should be able to click on the building, and select a unit from a ui menu. and the building will spawn a unit. This can be simple as it will be finished later. Also grey box building/units work fine.

Building Spawning units

No Public Asset Available

Complete Task
0.50 HR.
I made simple UI for spawn panel.

0.33 HR.
I had to update UnitHighlightScript to check if pointer is over ui and not deselect unit/building when clicking on UI.

4.00 HR.
setted up ui, finished scripts. it suports 3 units per building but can be easily addapted to more.


Hey @robert im having a hard time getting this scene to work.  Might have been a merging issue but when i have a building selected im not getting any option to build units.  Maybe something to do with the UI?

Hey, now that we have universal selectio script i have to update this agenda, which im almost done and il check in soon.

Ok, i checked in, and updated other agendas that need to use universalSelection.cs

Excellent thank you robert