List of Bonuses and Penalties

Project: Armament
Role: Game Designer
Completed By: 7904.87 WO Tessa Toney Game Producer
Created: 1/10/2018 10:07
We need to compile a list of bonuses and penalties to use during gameplay.  Once this list is compiled, stat changes can be allocated to the personality cards.

List of Bonuses and Penalties

Complete Task
Elapse Time: 0.5 hr
Beginning list of bonuses that need to be more specific and expanded:
* bonus to resource harvesting
* extra building bonuses unique to personality card
* increase in speed of builds and upgrades
* cost reduction of builds and upgrades
* extra unit bonuses unique to personality card such as health, armor, attack, range, self-healing
* increase the distance from/speed with which a combat medic can heal
* The ability to build further from the Command Center
* Applying stealth to normally visible units/buildings
* Removing fog of war (before acquiring the space satellites)

A list of penalties needs to be created to compliment the bonus list.

Elapse Time: 0.45 hr

Elapse Time: 0.62 hr
Bonuses mildly renamed:
Base, Offensive, & Defensive

These categories can be easily applied to the units and structures as well to allow easier classifications and the possibility of a broader application if needed for balance.

Some penalties added.

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