Tabletop Prototyping

Project: Armament
Role: Game Designer
Completed: 17181.56 1stLt Lead James Fleming Game Producer
Start Date: 12/29/2017 22:32
End Date: 2/9/2018 13:54
We need to work out number stats for units and buildings and smooth out some of the gameplay.
Tabletop Prototyping

No Public Asset Available

Complete Task
5.00 HR.
Worked on the table top vs to hash out unit stats and the flow of the game.

4.50 HR.
Stats and placement were the focus of this session.

0.62 HR.
In order to keep notes from being lost a wiki was created to house all of them:

2.08 HR.
Codex wiki created. Structure table is filled in with the currently available numbers. Will continue to work on Unit and Equipment tables.

0.90 HR.
Codex has been updated with Unit and Equipment Information that we have available.  Still need to fill in some prerequisites.

3.00 HR.
Worked on the spreed sheet data

3.00 HR.
Worked on the unit and structure stats sheet

1.00 HR.
Stats review

1.00 HR.
Lined up all units to get an idea of the visual associations with distances to work out stats.

1.00 HR.
Worked on sub categories 


Did we open a wiki page about the prototyping?

I had all the notes in the codex wiki I made after our last prototyping session.  I'll make a separate wiki for notes this afternoon.

So it turns out I lied.  I did already make another wiki for the notes.

At this point I think we are ready for a video of game play concept.

Sounds good to me.  If the video sux we just won't show anyone :D