Basic Prototype 3d Model

Project: Armament
Role: Game Artist 3D
Completed: 737.43 SSgt Jono Lansdale Game Artist 3D
Start Date: 2/12/2018 09:14
End Date: 2/15/2018 12:24
Create basic tree, house, and rocks as 3d model for prototyping.

Complete Task
1.00 HR.

Worked on creating a wide range of variance for the trees we will be working with.  


Updated asset


I will now work on creating small/med/large variance of each one. 

2.00 HR.
Worked on variety then i screenshoted every tree and uploaded them all to the website




Kinda/sorta/finished tree.  Low poly mesh as well as custom textures.   


I do NOT like the textures i used.  It mostly has to do with my color choice.  Its all over the place i want it to be more diffused.  Less contrast and what not.  The model itself is finished though.  


I wanted to find the perfect low poly tree type and i think i found it.  Other low poly solutions would have been great but only if we went with cell shading color.  Which in the Art direction im not sure if were going that route.  So i opted for a more realistic model.   


:for me later:   2:45 am 11/10  - 5:45   3 H~