Basic Prototype 3d Model
Worked on creating a wide range of variance for the trees we will be working with.
I will now work on creating small/med/large variance of each one.
Kinda/sorta/finished tree. Low poly mesh as well as custom textures.
I do NOT like the textures i used. It mostly has to do with my color choice. Its all over the place i want it to be more diffused. Less contrast and what not. The model itself is finished though.
I wanted to find the perfect low poly tree type and i think i found it. Other low poly solutions would have been great but only if we went with cell shading color. Which in the Art direction im not sure if were going that route. So i opted for a more realistic model.
:for me later: 2:45 am 11/10 - 5:45 3 H~