Armory Structure Model

Project: Armament
Role: Game Artist 3D
Completed: 737.43 SSgt Jono Lansdale Game Artist 3D
Start Date: 7/3/2017 18:37
End Date: 10/5/2017 08:50
Objective
The art style we are using can be found here for you to review and use. Keep in-mind that nothing other then the guidelines we have set forth will be accepted as we want the game to keep one standard art direction.

Armory Structure Reference Image

The armory will serve as a place for upgrading weapons and equipment.  So a weapon stash and the track are to be placed.  Some research on this might be needed to come up with a clear idea outside what is provide here.  

We are looking for black and white only at this time.

This image should be at a slightly top down angle.  If you notice on the art style the camera for the game is always top and slightly tilted.

Image for Concept Drawing:
These images are to be taken a bit lightly please be creative but always realistic in putting these reference images together as they will be apart of a bigger picture that when everything is put together should be a beautiful work of art.

Concept layout Armory Building Armory Building Truck Transport Barrels Building Design Concept Sandbags Another example of building
Image & Model specification sizes & format should be reviewed on the art style wiki at the bottom.
Armory Structure Model

Assets
No Public Asset Available

Complete Task
3.00 HR.
Modeled a low poly truck and guns as well modeled some ammo cratesCratesUpdated model

3.00 HR.
Finished project  Made the space tighter and rearranged some of the sandbagsUpdated model

1.00 HR.
Requesting review


Liaison

Sorry I kept forgetting to set the due date.