Terrian vs Model Scaling

Project: Armament
Role: Game Artist 3D
Completed: 17008.74 1stLt Lead James Fleming Game Producer
Start Date: 5/21/2017 18:00
End Date: 6/4/2017 18:00
Objective
We need to get a standard for how big real life model scale is to be reduced in the game.  I'm thinking roughly around 0.125 but we need to confirm this.

http://www.bundysoft.com/L3DT/

Complete Task
3.50 HR.
After a bit of toying around with the game engine I think 1/16 scale will be what we use for real life models.  Which is 0.063 in decimal form.

I'm not sure of the battlefield scaling yet I need to verify whether or not the battlefield scale effects physic or not.  I would think so... but I will test this later. 

2.00 HR.
worked with L3DT software and got terrain into the game engine I think we are good to go with it.

Download and see it tomorrow after 8am when the automation build happens.


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