We need to run though the UI/UX from beginning to end and check screen are working. Also the naming of them using the word "Sync" seems outdated now and anew naming convention would be found. This was used for Paradox game engine because of their base classes which does not exist in Unity.
We also need to be able to set the default scene so it shows the logo and run the game from start to finished when needed for testing.
Also add a mouse click to the mouse clicking buttons.
@Team I have the yellow highlight feature fixed I think.... Can I have two people review this and confirm they only see their name, role, or team highlighted only with the correct count at the top one per highlight.
@Eric I have the asset you uploaded merged into the delta branch can you open the MCU and go to File > Unity > Get Latest and then open up unity. In the IsGameable folder you will find the assets you uploaded.
@Eric Will you download and install this please. Let me know when you have that done. This program will allow you to upload your changes in unity but any 3d assets you create manually that are not already in the game will need to be attached to an agenda.
@Robert Will you download this again install it. Then under the unity menu you will see a "Clean Project" button click that then do a get latest and try to open the project again. Let see if that will fix it. Thanks for testing this I really needed someone outside of programming to do it so I can look for bugs.
@Robert I do see the error and I'm working on a solution for that branch as soon as I get it fix I will let you know. Thank you for trying it. It will probably late tomorrow before I can spend anymore time on it.
Welcome, everyone, to another sprint. As we push forward in our project, the challenges we conquer as a team, absolutely amaze me. With that being said, lets get started :).
Does anyone have any comments, questions, or concerns about the agenda they are assigned too? If you need your agenda defined better or you're not sure where to start, please post on the kanban discussion any questions and we can start figuring it out as a team.