We are all hobbyist at heart developing games using object-oriented programming languages, 2D imaging software, 3D modeling software, and a high-level physics engine. We use the newest Direct-X Unity Game Engine and C#.NET 4.5+ for the coding and design. Modeling is done in Blender and 2D art is done in Gimp. We break down each assignment into manageable amounts of work which we call "agendas" or "tasks".
Our team was founded by James Fleming under the name of Team Elite. Team Elite was originally a local group who operated exclusively out of Topeka Kansas. As the need for more diverse skills emerged and the reach of the internet widened, Team Elite evolved into Thou Curator and became an online Hub for Hobbyists worldwide. For more about our founder, visit his blog: http://www.thoucurator.com/blogs?id=51
Frequently Asked Questions
What happens if I cannot dedicate 5 hours a week as the minimum requirements say?
If you need some time off for vacation, school, or anything else you will just need to let your role leader or a producer know and they will set you to leave of absence.
How do I communicate with the team?
Our main form of communication is either Team Viewer or our website allows you to email whoever you need from our liaison/communication area. We also utilize Facebook Messanger and Discord.
How many games have you produced or made?
As a company, we are working on our first title, but as individuals, we have created one to four games as indie developers. This is something new we are trying and if it is successful we will continue to support it for our members.
What if I need help or I am lost as to what to do next?
Finding out what to do next is as easy as asking your role leader or producer.
What is the minimum age you will allow to join?
We will accept anyone that can fulfill our requirements and is mature enough to be in an unfiltered group conversation. However, if you are under the age of 18 you can not be in a lead role.
What is currently the team's main focus?
We are all excited about and focused on one project as we only do one at a time. Armament will be our focus until it's out for the community to enjoy.
Completed projects make happy members.Members of Thou Curator are working hard right now to develop all aspects of our team's project.
Game Sound Effects
Game sound creates the game's musical score, sound effects, and voice acting.
A game designer is a person who designs the gameplay rules and structure of a game.
A game programmer codes a games Graphics, UI, Input processing, physics, AI, etc.
A game artist creates art and models in 2D and 3D for a game.
A video game producer is in charge of overseeing the development of a video game.
A public relations member handles our social media and social networking needs.
A Human Resources person develops and improves an organizations internal affairs.
A game tester analyzes video games to document software defects as part of a quality control.
An Information Technology person keeps an organization's hardware, software, and network up to date.
Online & Onsite (Topeka, KS)!Come join us and help make art for the future.
We now have the capability to host meeting over the internet.
It's easy for anyone to join us now!