Make A Game


Thou Curator

We are a team of Indie game developers working toward the common goal of making a game. Join our group—build your portfolio—grow as a team member.
Networking Support             FOB Building Barracks             Particle Effects             2d Camo Texturing             FOB Building Command Center             2D Background Screen             Specialty Ammo            
Camera and Selecting Objects             Name list             Prototype Armament             Codex             Prototype Armament 3             Create Armament Wiki for Art Style             Create Unit Classes             Dowloading Free 3d Models             Audio File Spreadsheet             On Event Sound            
Thou Curator Logo
We are using a game engine called Xenko as the main program for game development but we also use a variety of other applications: blender for 3d modeling, gimp for 2d art, and visual studio 2015 for programming, etc. These applications, along with many others will help us and you hone abilities.
If you have an interest in building your portfolio or you just want to create games for fun this could be the team for you. We are looking for individuals to help build games and individuals in the game industry that want to learn and be part of the entrainment world. So, if your plans in life are to be a game designer, game programmer, 2d or 3d modeler or artist, or even a game tester, come join our indie game studio. Let’s see what wonderful art we can build together.
It is time for you to decide to join us as either a hobbyist or as a contractor. Look around the public side of the website. Notice our about us page and membership page. If you have any question you would like answered before joining a dedicated team of indie game developers, you can reach us through our contact us page.

Project: Armament
Real Time Strategy (RTS)

Latest Build (PC)
Armament Installer
Updated nightly between 5AM and 7AM CST.
Download maybe down during this time.

With this project, we are creating a unique experience that allows for a player to really command a battle unit that they assemble. Armament will allow for unique game play completely customized by the strategies the player wants to use. The tides of war are always changing allowing for challenges for our players in every battle. We are gearing this game toward the goal of never repeating the same battle twice.